Live Release Meta · Last Updated: November 15, 2026 (v1.02 Balance Patch Verified)
Stand Out Tier List – Best Stands for PvP & PvE
Explore the live Roblox Stand Out rankings calibrated for the Release Patch Meta (Studio Umbra: Europa) with 15,113 community votes. Filter every ability by Stand Rarity, cast your own ballot, test pull luck in our Mysterious Arrow Simulator, or grab free Arrow codes.
Showing 48 of 48 Stands · 15,113 live community votes · Click any card to inspect & vote
Meta Defining
7 Stands
Top Contender
10 Stands
Strong Specialist
14 Stands
Situational / Niche
10 Stands
Reroll Fodder
7 Stands
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Updated Nov 15, 2026 · Studio Umbra: Europa Release Meta
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Complete Roblox Stand Out Rankings & Rarity Table
Verified for Release Patch v1.02 · Click any Stand name for full moveset & counterplay
| Stand Name | Rarity | Overall | PvP | PvE | How to Get | Meta Verdict |
|---|---|---|---|---|---|---|
| Star Platinum | Pinnacle | S | S | S | Mysterious Arrow, Part 3 Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | Star Platinum remains the gold-standard all-rounder of STAND OUT's launch meta, blending oppressive neutral tools like Inhale and Star Finger with match-swinging Time Stop burst. Whether dueling in the arena or shredding raid bosses, it has zero true bad matchups. |
| Star Platinum: The World | Evolution | S | S | S | Evolution — Awaken base Star Platinum using a Stand Chip / DIO's Bone via the SPTW Evolution Path | Evolving Star Platinum into Star Platinum: The World trades a sliver of raw sustain for blistering burst tempo and deadlier EX finishers. Even if base Star Platinum already dominates, SPTW's crisp frame advantage cements it firmly at the top of S-Tier. |
| The World | Pinnacle | S | S | S | Mysterious Arrow, Part 3 Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | The World rivals Star Platinum blow-for-blow while offering noticeably better mid-range zoning through Knife Throw and effortless guard breaks via Hole Puncher. Its 36-second Time Stop into Road Roller nuke makes it an undisputed S-Tier powerhouse across all modes. |
| The World: Alternate Universe | Evolution | S | S | A | Evolution — Mutate base The World by consuming a cultivated Opal Roka from Rokakaka gardening | Diego Brando's Alternate Universe variant swaps wide AoE spectacle for surgical PvP lethality, pairing a 7-second revolver poke with an unreactable Quick Time Stop. While base The World clears PvE slightly faster, TW:AU is a nightmare to fight in high-ELO 1v1s. |
| King Crimson | Pinnacle | S | S | S | Mysterious Arrow, Part 5 Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | Once ramped from Doppio into full Diavolo form, King Crimson is arguably the deadliest duelist in STAND OUT. Between Epitaph dodges, Time Erase invisibility, and double-damage Decree backstabs, skilled players can dictate every single engagement. |
| Silver Chariot | Mythical | S | S | S | Mysterious Arrow, Part 3 Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | Silver Chariot punches straight into S-Tier alongside Pinnacle titans thanks to its blinding Armor Off speed and oppressive rapier hit-confirms. Add a ricochet projectile and a reliable execute, and it thrives in both street duels and boss farming. |
| Emperor | Rare | S | S | S | Mysterious Arrow, Part 3 Mysterious Arrow, or Bizarre Arrow | Do not let its common Rare arrow rate fool you—Emperor is a bona fide S-Tier monster and the ultimate budget carry in STAND OUT. Its homing kiting kit and Emperor Pulemet nuke shred PvE raids and frustrate melee purists endlessly. |
| Mandom | Mythical | A | S | B | Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | Ringo Roadagain's Mandom is an elite PvP mind-game specialist whose Six-Second Rewind and cheat-death EX frustrate burst Stands to no end. Sluggish mob-clearing keeps it out of S-Tier overall, but in 1v1 duels it is pure nightmare fuel. |
| Heaven's Door | Mythical | A | A | B | Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | Heaven's Door trades raw muscle for the nastiest lockdown control in STAND OUT, literally writing opponents out of the fight. Pair its long book stuns with upgraded Hamon or Vampire combos and it becomes an oppressive A-Tier duelist. |
| November Rain | Mythical | A | A | S | Mysterious Arrow, Lucky Arrow, or Bizarre Arrow (Part 9 Release Pool) | Jodio Joestar's flagship Part 9 Stand lives up to the hype as an area-denial juggernaut, turning everything beneath its legs into a high-gravity kill zone. Long-range kiters keep it honest in open PvP, but inside objectives and boss raids it is lethal. |
| The Hustle | Legendary | A | A | B | Mysterious Arrow, Lucky Arrow, or Bizarre Arrow (Part 9 Release Pool) | Even after the launch patch hit its EX damage with a hefty 35% nerf, Paco Laburante's The Hustle remains a top-shelf A-Tier brawler. Its 10% passive mitigation, bullet-parry tech, and +50% damage shred against piloted Stands keep it firmly meta-relevant. |
| Glory Days | Legendary | A | A | A | Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | Bobby Jean's Glory Days plays like a high-IQ tactical cousin to Emperor, trading homing ease-of-use for devastating suspended-bullet ambushes. Master its Release timing and Elevator Traps, and it shreds PvP duelists and PvE bosses alike. |
| Beyond the Sea | Epic | A | A | S | Mysterious Arrow or Bizarre Arrow | Beyond the Sea is a shockingly deep Epic Stand whose whirlpool grouping, marine summons, and Tsunami EX make it an S-Tier PvE monster. Continuous EX drain on flight curbed degenerate stalling, leaving a rewarding, high-skill A-Tier powerhouse. |
| The Grateful Dead | Legendary | A | A | C | Mysterious Arrow, Part 5 Mysterious Arrow, or Bizarre Arrow | Prosciutto's The Grateful Dead feels clunky against disposable PvE mobs, yet transforms into an oppressive A-Tier menace in PvP duels. Once its aging stacks snowball, even S-Tier speedsters lose the mobility needed to fight back. |
| Sticky Fingers | Legendary | A | A | B | Mysterious Arrow, Part 5 Mysterious Arrow, or Bizarre Arrow | Bucciarati's fan-favorite Stand shines as a versatile mid-range skirmisher with tricky zipper extensions and slick ground mobility. While its single-target focus keeps PvE at B-Tier, its neutral mixups earn a comfortable A-Tier spot overall. |
| Hey Ya! | Epic | A | A | B | Mysterious Arrow or Bizarre Arrow | Pocoloco's pint-sized cheerleader looks harmless on paper, yet plays as a shockingly potent A-Tier disruptor in live PvP. Launching Hey Ya! to interrupt enemy strings while abusing boosted i-frames turns sub-ability specialists into untouchable duelists. |
| Tower of Gray | Rare | A | B | A | Mysterious Arrow or Part 3 Mysterious Arrow (Rework Rotation) | Tower of Gray proved surprisingly dominant in PvE testing thanks to safe remote piloting and snappy ranged skewer combos. Even with Gray Fly's continuous EX drain and anti-pilot counters keeping it honest in PvP, it remains an elite Rare-tier pickup. |
| Under World | Mythical | B | B | A | Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | Donatello Versus's Under World brings jaw-dropping disaster spectacles that wreck stationary PvE groups, though nimble PvP opponents frequently sidestep its telegraphed memory zones. Solid B-Tier spectacle Stand with strong raid utility. |
| Death 13 | Mythical | B | B | B | Mysterious Arrow, Part 3 Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | Death 13 gained welcome consistency from its recent M1 hitbox buff and hard-punishes piloted Stands via forced sleep ejection. Still, its heavy reliance on stacking drowsiness before cashing out keeps it anchored in B-Tier. |
| Yo-Yo Ma | Mythical | B | B | B | Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | Yo-Yo Ma is an unorthodox attrition specialist that quietly gained huge niche value after its EX swallow was patched to devour Beyond the Sea. Patient players will appreciate its armor-melting acid, even if slow burst caps it at B-Tier. |
| Magician's Red | Legendary | B | B | A | Mysterious Arrow, Part 3 Mysterious Arrow, or Bizarre Arrow | Avdol's Magician's Red is a dependable PvE workhorse with strong AoE burn and handy thermal wall-tracking. However, predictable projectile startups and limited combo depth hold it back in high-level PvP duels, landing it cleanly in B-Tier. |
| Notorious B.I.G. | Legendary | B | B | A | Mysterious Arrow, Part 5 Mysterious Arrow, or Bizarre Arrow | Carne's Notorious B.I.G. brings a thrilling Hate-scaling snowball loop backed by a potent 20% AoE vulnerability debuff. Slow early-fight ramp keeps it out of top PvP contention, but fully engorged Good Luck windows shred raids. |
| Anubis | Legendary | B | A | B | Mysterious Arrow, Part 3 Mysterious Arrow, or Bizarre Arrow | The cursed scimitar Anubis rewards clean melee fundamentals and matchup adaptation, growing deadlier the longer a duel drags on. Lack of ranged answers keeps its overall ceiling in high B-Tier, yet pure swordplay fans will thrive in 1v1s. |
| Kraft Work | Epic | B | A | B | Mysterious Arrow, Part 5 Mysterious Arrow, or Bizarre Arrow | Sale's Kraft Work is one of the most mechanically inventive Epic Stands in STAND OUT, turning kinetic stasis into railgun bullets and delayed burst bombs. High execution demands hold back casual play, but mastered kits punch into low A-Tier in PvP. |
| 200 Balloons | Epic | B | B | B | Mysterious Arrow or Bizarre Arrow | Ningbo's Part 9 Stand brings an awesome sub-20% counter execute and a handy silenced MAC-10 sidearm, yet struggles to force openings against patient defenders. Predictable neutral keeps it in B-Tier despite explosive comeback highlights. |
| Tubular Bells | Epic | B | D | A | Mysterious Arrow or Bizarre Arrow | Mike O.'s Tubular Bells is the ultimate tale of two modes: pre-stacked balloon hounds shred PvE bosses like paper, yet glacial windups get mauled in street PvP. Worth stashing for boss raids, just swap off before entering the arena. |
| Big Mouth Strikes Again | Epic | B | B | C | Mysterious Arrow or Bizarre Arrow (Part 9 Release Pool) | Charming Man's Part 9 Stand is a sneaky bounty-hunting specialist built around optical camouflage, sand-grain evasion, and Identity Theft ambushes. Lackluster boss DPS limits PvE value, settling it into a tricky, fun B-Tier niche. |
| Kiss | Epic | B | B | B | Mysterious Arrow or Bizarre Arrow (November Update Pool) | Highlighted in the November launch window, Ermes Costello's Kiss pairs punchy twin-limb brawling with clever Peel-Off Snapback burst traps. Setup overhead keeps it below the instant-pressure S-Tiers, making B-Tier a fair home. |
| Highway Star | Rare | B | B | B | Mysterious Arrow or Bizarre Arrow | Highway Star is the premier Rare-tier bounty tracker, combining hilarious fake-Arrow bait traps with relentless 600-stud lifesteal pursuit. Water counterplay and anti-pilot vulnerabilities keep it balanced squarely in B-Tier. |
| Cat Size | Rare | B | B | B | Mysterious Arrow (Storyline Act 7 / Rework Rotation) | Known from Storyline Quest #7's infamous wild cat trio, Cat Size delivers zippy mobility and sharp wire-snare damage for mechanically accurate players. Narrow hitboxes and ongoing rework polish hold it in solid B-Tier. |
| Hermit Purple | Quest | B | B | B | Hamon Questline (Speak to Billy after Lisa Lisa's Basic Hamon Training), Mysterious Arrow, or Part 3 Arrow | Every new player should grab Hermit Purple for free through Billy's Hamon questline—its rooftop vine-swinging and Spirit Photo tracking make early progression effortless. Low raw damage caps its endgame ceiling in B-Tier, but its utility is unmatched. |
| Rolling Stones | Mythical | C | C | B | Mysterious Arrow, Part 5 Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | Scolippi's Rolling Stones is a fascinating Mythical gimmick Stand whose fated boulder creates hilarious panic in chaotic street fights. Unfortunately, smart 1v1 opponents simply hop onto rooftops or parry-deflect its approach, stranding it in C-Tier. |
| Catch The Rainbow | Legendary | C | C | C | Mysterious Arrow or Bizarre Arrow (Unlocks After Main Story Completion) | Blackmore's Catch The Rainbow looks breathtaking during downpours or beside smashed street hydrants, gliding midair while blocking bullets with frozen rain. Outside wet zones, however, its crippled kit makes it far too situational to climb past C-Tier. |
| The Sun | Legendary | C | C | A | Mysterious Arrow, Part 3 Mysterious Arrow, or Bizarre Arrow | Arabia Fats's The Sun is an amusing PvE farming lamp that roasts clustered AI mobs from afar, yet collapses the second a competent PvP duelist rushes your defenseless body. Strictly a C-Tier niche farmer. |
| Yellow Temperance | Epic | C | C | B | Mysterious Arrow, Part 3 Mysterious Arrow, or Bizarre Arrow | Yellow Temperance acts as a forgiving physical sponge that frustrates pure punch-ghost mashers, yet offers zero answers to ranged kiting. Serviceable for tanking early PvE bosses, underwhelming everywhere else. |
| Harvest | Epic | C | C | A | Mysterious Arrow or Bizarre Arrow | Shigechi's Harvest is mandatory for resource grinders chasing Dalas and ground spawns, earning A-Tier utility outside combat. In actual PvP fights, however, its mosquito-bite damage rightly keeps its combat rating in C-Tier. |
| Walking Heart | Epic | C | C | C | Mysterious Arrow or Bizarre Arrow | Hato Higashikata's Walking Heart offers stylish wall-walking flair and long spear-like heel pokes, yet suffers from razor-thin linear hitboxes. One clean sidestep leaves you wide open, keeping it strictly mid-pack in C-Tier. |
| The MATTEKUDASAI | Epic | C | C | B | Mysterious Arrow or Bizarre Arrow (Part 9 Release Pool) | Usagi Aloha'oe's Part 9 Stand faithfully adapts its quirky partner-wish transmutation, making it a clever co-op support pick for raids and duo bounties. Solo duelists, however, will find its standalone firepower decidedly C-Tier. |
| Mr. President | Rare | C | D | C | Mysterious Arrow, Part 5 Mysterious Arrow, or Bizarre Arrow | Coco Jumbo's Mr. President is pure pocket-dimension comedy and squad utility rather than a traditional fighter. Fun for abducting zoners into a tiny room with maxed Vampire moves, yet practically helpless on its own. |
| Lyin' Eyes | Rare | C | C | C | Mysterious Arrow or Bizarre Arrow (Part 9 Release Pool) | Added in the November Part 9 wave, Laem Chabang's nematode Stand excels at sniffing out fearful runners and bleeding panic-dashers dry. Against fearless brawlers who walk forward and swing, however, Lyin' Eyes folds fast. |
| Pearl Jam | Quest | C | D | B | Culinary Side Questline or Bizarre Arrow Support Pool | Tonio Trussardi's Pearl Jam has zero interest in street dueling, serving instead as STAND OUT's premier raid chef and party sustain engine. Useless in solo 1v1s, invaluable when keeping a raid squad alive. |
| Smooth Operators | Legendary | D | C | D | Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | Dragona Joestar's Smooth Operators is tragically undertuned for a Legendary pull, offering clever wound-sliding survivability backed by featherweight offense. Unless a major buff lands, reroll immediately unless roleplaying Part 9. |
| Smoke On The Water | Legendary | D | D | D | Mysterious Arrow, Lucky Arrow, or Bizarre Arrow | Adapted from Stone Ocean's boiling-water DISC Stand, Smoke On The Water suffers from featherweight damage and endlessly interruptible windups. Currently one of the most disappointing Legendary rolls in both PvP and PvE. |
| Strength | Legendary | D | D | C | Mysterious Arrow or Part 3 Mysterious Arrow (Unlocks After Main Story Completion) | Unlocking Strength after beating the main story almost feels like a trap for your Legendary arrow odds—its lumbering ship-machinery swings are far too slow and parry-bait to compete in live PvP. |
| Super Fly | Epic | D | D | D | Mysterious Arrow or Bizarre Arrow | Toyohiro's transmission pylon is an iconic JoJo meme, and in STAND OUT it stays purely meme-tier. Because nobody with a working keyboard has to step inside your tower, Super Fly sits firmly at the bottom of D-Tier. |
| Burning Down The House | Epic | D | D | C | Mysterious Arrow or Bizarre Arrow (Unlocks After Main Story Completion) | Emporio's Burning Down The House is a charming ghost-room hangout spot with almost zero serious fighting power. Fun for hiding from bounty hunters with friends, immediate reroll material for actual combat. |
| Beach Boy | Rare | D | C | D | Mysterious Arrow, Part 5 Mysterious Arrow, or Bizarre Arrow | Pesci's Beach Boy can pull off funny through-the-wall snags in cramped buildings, yet crumbles whenever opponents dodge the thin hook cast and rush your recovery frames. Easy D-Tier reroll once tutorial arrows arrive. |
| Cinderella | Rare | D | D | D | Mysterious Arrow or Bizarre Arrow | Aya Tsuji's Cinderella exists strictly for shop discounts and cosmetic makeovers rather than throwing hands. Cash in on vendor deals if you roll it early, then spend your very next Mysterious Arrow without looking back. |
Stand Out Meta & Reroll Guide
What Are the Best Stands for PvP and PvE Right Now?
For competitive 1v1 PvP duels, King Crimson, Star Platinum, The World: Alternate Universe, and Mandom dominate thanks to unreactable Quick Time Stops, Platinum Parry, Epitaph dodges, and 6-second HP rewinds. For PvE story bosses and Train Raids, The World, November Rain, Beyond the Sea, and the budget Rare powerhouse Emperor clear waves safely from range without risking boss guard breaks.
How Do Mysterious Arrows, Bizarre Arrows & Emerald Roka Work?
Completing the intro tutorial awards your first Mysterious Arrow, and using another Arrow immediately rerolls your Stand. Lucky Arrows multiply Mythical and Pinnacle pull weights, while Bizarre Arrows guarantee a combat Trait/Affix upon awakening. If you want to remove your Stand entirely to run a pure sub-ability build, cultivate and eat an Emerald Roka via gardening while holding an active Hamon or Vampire spec—this wipes your Stand slot and upgrades your sub-ability tier.
How Rare Are Pinnacle & Evolution Stands in Stand Out?
On the official Trello arrow table, Pinnacle sits at the apex with a 0.5% base arrow rate (followed by Mythical at 3.5%, Legendary at 14%, Epic at 34%, and Rare at 48%). You can target Part-specific Pinnacle Stands more reliably by crafting a Part 3 Mysterious Arrow (for Star Platinum & The World) or Part 5 Mysterious Arrow (for King Crimson). Meanwhile, Evolution Stands like SPTW and TW:AU require evolving base Pinnacle Stands with a Stand Chip / DIO's Bone or a mutated Opal Roka.
What Changed in the Release v1.02 Balance Patch?
Studio Umbra: Europa's launch balance pass introduced five The JOJOLands Part 9 Stands (including The Hustle and November Rain) while toning down The Hustle's EX damage by 35% so its +50% anti-pilot passive stays strong without one-shotting tanks. Flight modes on Beyond the Sea and Tower of Gray now continuously drain EX, Death 13 received wider M1 hitboxes, Time Stop visuals now hide user movement from frozen victims, and three story Stands (Catch The Rainbow, Strength, Burning Down The House) unlock in arrows only after finishing the main campaign.